Game was submitted as part of the Godot Wild Jam #79

Theme: Growing

You play as a slime that is being chased by ever growing number of slimes. The goal is to survive as long as you can without the slime agents taking you down.

Things to mention...

These are some of things that will need to be improved or reworked when possible. Based of feedback and personal limitations. 

  • The mobs right now spawn on camera, that is not ideal.
  • Limited ways to avoid mobs
  • Visuals of the game are prototype assets

The game was more about learning and testing out an idea. If there is anything else, that could improve the overall experience, let me know, thanks. 

Controls

  • WSAD to Move
  • TAB to pause
  • SHIFT to mute audio
Updated 22 days ago
Published 23 days ago
StatusPrototype
PlatformsHTML5
Authoriguessfive
GenreAction
Made withGodot

Comments

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pretty fun game, and an original idea. the music is great too. Still i have 2 humble recomendations to make. THe first one is to make it so that slimes don't spawn in front of your face. The second one is to make the movement more heavy, so that you can faint the slimes and herd the, well, heard. THe way it is right now you are simply running nonstop away from the herd so that they don't catch you.

(+1)

Thanks for playing. I really appreciate the feedback.