Game per month done


My goal with the games I want to make going forward should be more polished and have a more rounded or striking feel. Also I would like to write codebases that are easier to work with when adding new features and reminding myself what the code written does. 

I feel like I have achieved it for this project, although it was quite short.

One thing I feel like I can improve on is building a better understanding when scoping projects. But what I have found works is to have gameplay milestones. So in this project, I knew that the project was too ambitious for my skill level, but it forced me to learn new ideas and as the deadline approached, I then reduced the scope of the project to what I can get done to a playable level that could offer a somewhat experience.

Files

grow_a_garden.zip Play in browser
3 days ago

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